
The game's duration is divided between two separate characters with their own storyline. Players can also dodge and taunt to increase their stylish ranking. Varying one's attacks further increases the gauge, while using the same move repeatedly will lower and stop the letter ranking until another style is used. Players can rack up Style points by defeating enemies with both melee and projectile weapons. Emphasis is placed on the methods used to deal with enemies, in the form of a Stylish Rank Gauge. Players navigate their way through massive levels while slaying demons mostly in a third person perspective. The gameplay for Devil May Cry 4 follows closely to its predecessors, especially Devil May Cry 3, as a hack and slash adventure. It was developed by Capcom Production Studio 4, the producers of Resident Evil 4 and the original Devil May Cry, though by this time Hiroyuki Kobayashi became the producer but Hideki Kamiya didn't resume his role as the director as he was no longer with the team. It was announced in March 2007 that the game would be released simultaneously for the PlayStation 3 and Xbox 360, and later for the PC.

In Devil May Cry 4, the player controls both Nero, a new character, and Dante, the series' main protagonist, while they fight demons using firearms and melee weapons in a hack and slash, shoot 'em up setting. Playstation 3, Xbox 360, PC/Steam Special Edition only: PlayStation 4, Xbox Oneĭevil May Cry 4 is the fourth installment of Devil May Cry game series.
